How practice makes. . .pretty good.

You'd think after designing characters professionally for years, things would start to come naturally, right? Well, you're. . .probably right, actually. But I'm too thick-headed to learn that fast.

I started with this great mental image of a warty-necked (pronounced nekk-ed) witch. I always expect that when I have a good mental picture, drawing it will be easy. Unfortunately, there's a disconnect between the picture my imagination thinks is cool and the drawing that my eyes have to reluctantly accept as the best I can do. I drew this character about 12 times before she started to look okay, at best.

A few positive lessons I learned, though:

- Drawing the same character over and over seems to always help

- I've created a brush that allows me to procrastinate design decisions until the image is nearly finished. There's nothing like reinforcing bad habits.

- Chicken scratch drawings can be forgiven if nobody ever knows they existed. Oh, whoops.

- Witch hats look stupid if they are blowing the opposite way of travel (maybe that's why my son drew his witch flying backward?) Apparently my kids already have a better grasp of physics than I do.